Walkthrough for completing Dishonored 2 with no kills, no detections, and no powers. This is a complete stealth guide, and earns you the Shadow, Clean Hands, and Flesh and Steel achievements/trophies. You will also get the In Good Conscience achievement/trophy for completing the game in Low Chaos.
Name of Game: Dishonored 2
Developer: Arkane Studios
Genre: Action-adventure game, Stealth game, First-person action-adventure game
The series takes place in the fictional Empire of the Isles, with the majority of Dishonored 2 set in the coastal city of Karnaca. After Empress Emily Kaldwin is deposed by an “otherworldly usurper”, the player may choose between playing as either Emily or her bodyguard and father Corvo Attano as they attempt to reclaim the throne. Both Emily and Corvo employ their own array of supernatural abilities. They can alternatively decide to forfeit them altogether. There are a multitude of ways to succeed in each given mission, from stealth to purposeful violent conflict.
Fifteen years after Corvo Attano restored Emily Kaldwin to the throne, after being framed for her mother’s assassination, Dunwall has prospered under the reign of Emily, who has been training with Corvo to protect herself from assassins. However, all is not well as a serial murderer dubbed the “Crown Killer” has been brutally murdering Emily’s enemies, leading many to believe that Emily and Corvo are responsible for the murders. During a ceremony in remembrance of Jessamine Kaldwin’s assassination, Duke Luca Abele of Serkonos arrives with the witch Delilah Copperspoon, who claims to be Jessamine’s older half-sister and the true heir to the throne. The Duke’s men then attack, killing Emily’s loyal guards. Delilah manages to subdue Corvo and steal his powers. At this point, the player chooses whether to continue as Emily or Corvo.
Depending on the player’s choice, the other character will be turned into a statue by Delilah while the player is knocked out and locked in Emily’s quarters. The player is able to escape the room and flee to the Dunwall docks, where Meagan Foster is waiting. Meagan reveals that she was sent to Dunwall by Anton Sokolov to warn Emily and Corvo about the Duke’s coup. Having arrived too late to prevent the coup, Meagan shelters the player on her ship, the Dreadful Wale, and heads for Karnaca, the capital of Serkonos and where Delilah began her rise to power. During the voyage, the player is visited by the Outsider, who grants them supernatural powers and instructs them to stop Delilah, who has ambitions that go beyond merely seizing Dunwall’s throne. Upon arriving in Karnaca, the player discovers that the city has fallen into decline due to rampant corruption and mismanagement, as well as a severe bloodfly infestation
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